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Author Topic: 3d RPG  (Read 188 times)
peewee_RotA
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« on: March 15, 2008, 03:30:22 AM »

Leaving the previous thread in the projects category for plot and gameplay, I'm going to throw my ".plan" stuff here.

Basic needs from the code before the content can be started:
Modularize combat (damage is handled with ai pain air/animations, rather than a centralized combat location)
Implement basic Inventory system
Start working in "RPG game" source rather than reinventing the wheel with the fpsgame source
Implement hit/miss system for swinging
Start base functionality for spells and mana limits
Work on NPC AI
Work on Monster AI
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