peewee_RotA
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« on: March 15, 2008, 03:30:22 AM » |
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Leaving the previous thread in the projects category for plot and gameplay, I'm going to throw my ".plan" stuff here.
Basic needs from the code before the content can be started: Modularize combat (damage is handled with ai pain air/animations, rather than a centralized combat location) Implement basic Inventory system Start working in "RPG game" source rather than reinventing the wheel with the fpsgame source Implement hit/miss system for swinging Start base functionality for spells and mana limits Work on NPC AI Work on Monster AI
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