Welcome to DNA. We are always working on aquiring rare and needed files for legacy game editing. DNA is a collection of tutorials and files for mapping, modding, texturing, terraining, skinning, modeling, and environment creation for legacy games such as Quake 2 and Blood 2. We also will soon provide support forums for questions and contributions. Basically we are here to serve the game developing community by reviving resources lost from lack of website maintenance and especially Planet Quake's fumbling of old Qauke 2 communities and resources. Our goal here is to be a learning ground for improving game design skills and hopefully even preparing the way for entering the game design industry.
Newest Tutorial: Compiling with LCC for Quake 2 added 7/12/07
Newest Feautre: Quake 2 servers listed at bottom of page
Current Member List
Our support is based on members and their expertise in specific games
Feel free to e-mail questions to any Member or visit our Forum
To fight back against PlanetQuake, vist our Files Section
| Name | Expertise |
| BeanStorm | Quake 2 Maps:Worldcraft, Models:Milkshape Half-Life Maps:Worldcraft |
| Peewee_RotA | Quake 2 Maps:Qoole(v2.5 and v99), Skins: NSTF, Mods: MSVC++(v5, v6) Doom 2 Maps:XWE Blood 2 Maps:Dedit |
| DeathMgck | UT2k4 Maps:UnrealEd, Models:UnrealEd, Maya, 3DSMax |
| Old-as-dirt | Quake Maps:Worldcraft Quake 2 Maps:Worldcraft, GTKRadiant and Virtus Deathmatch Maker |
| Roy Tanner | Quake 2 Maps:Quark, Gladiator BSP editor |
Quake 2 servers:
24.239.118.169:27910 - RotA Megaman Server
72.5.248.204:27910 - The Happy Friar's Abbot of Abbatoir
72.232.228.186:27938 - Transformers at TastySpleen
72.232.228.186:27937 - Chaos DM at Tastyspleen
visit our forum for week to week information on the servers